<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-1480034495403836941.post6165313239703914682..comments</id><updated>2008-09-30T22:13:39.705+02:00</updated><title type='text'>Comments on Jake in game: Some first decisions</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://jakeingame.blogspot.com/feeds/6165313239703914682/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1480034495403836941/6165313239703914682/comments/default'/><link rel='alternate' type='text/html' href='http://jakeingame.blogspot.com/2008/09/some-first-decisions.html'/><author><name>Jake</name><uri>http://www.blogger.com/profile/08344732673705641983</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>5</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1480034495403836941.post-2796667793747944903</id><published>2008-09-30T22:13:00.000+02:00</published><updated>2008-09-30T22:13:00.000+02:00</updated><title type='text'>We can create a contest, and send beta testing inv...</title><content type='html'>We can create a contest, and send beta testing invitations to the winners...&lt;BR/&gt;hey! this shit works with Wow!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1480034495403836941/6165313239703914682/comments/default/2796667793747944903'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1480034495403836941/6165313239703914682/comments/default/2796667793747944903'/><link rel='alternate' type='text/html' href='http://jakeingame.blogspot.com/2008/09/some-first-decisions.html?showComment=1222805580000#c2796667793747944903' title=''/><author><name>Cabron Tormenta</name><uri>http://www.blogger.com/profile/08009888182635300190</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://jakeingame.blogspot.com/2008/09/some-first-decisions.html' ref='tag:blogger.com,1999:blog-1480034495403836941.post-6165313239703914682' source='http://www.blogger.com/feeds/1480034495403836941/posts/default/6165313239703914682' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-1480034495403836941.post-6125165078576493188</id><published>2008-09-30T20:06:00.000+02:00</published><updated>2008-09-30T20:06:00.000+02:00</updated><title type='text'>Sergi! we've the first beta tester! poor Jordi... ...</title><content type='html'>Sergi! we've the first beta tester! poor Jordi... xD</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1480034495403836941/6165313239703914682/comments/default/6125165078576493188'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1480034495403836941/6165313239703914682/comments/default/6125165078576493188'/><link rel='alternate' type='text/html' href='http://jakeingame.blogspot.com/2008/09/some-first-decisions.html?showComment=1222797960000#c6125165078576493188' title=''/><author><name>Jake</name><uri>http://www.blogger.com/profile/08344732673705641983</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07286217168658321329'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://jakeingame.blogspot.com/2008/09/some-first-decisions.html' ref='tag:blogger.com,1999:blog-1480034495403836941.post-6165313239703914682' source='http://www.blogger.com/feeds/1480034495403836941/posts/default/6165313239703914682' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-1480034495403836941.post-4115750803550725450</id><published>2008-09-30T15:25:00.000+02:00</published><updated>2008-09-30T15:25:00.000+02:00</updated><title type='text'>Weha!I'm agree with storm bastard, make a game for...</title><content type='html'>Weha!&lt;BR/&gt;&lt;BR/&gt;I'm agree with storm bastard, make a game for xbox 360 is more cooler! And I think is more easy to distribute too, in fact, I'll be waiting for your first beta version of your videogame to download and try it ;)&lt;BR/&gt;&lt;BR/&gt;You'll enjoy a lot this master course!&lt;BR/&gt;&lt;BR/&gt;See you big-geeks !</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1480034495403836941/6165313239703914682/comments/default/4115750803550725450'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1480034495403836941/6165313239703914682/comments/default/4115750803550725450'/><link rel='alternate' type='text/html' href='http://jakeingame.blogspot.com/2008/09/some-first-decisions.html?showComment=1222781100000#c4115750803550725450' title=''/><author><name>Jordi Elies</name><uri>http://elies.myopenid.com/</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://jakeingame.blogspot.com/2008/09/some-first-decisions.html' ref='tag:blogger.com,1999:blog-1480034495403836941.post-6165313239703914682' source='http://www.blogger.com/feeds/1480034495403836941/posts/default/6165313239703914682' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-1480034495403836941.post-5185613123001402586</id><published>2008-09-30T09:49:00.000+02:00</published><updated>2008-09-30T09:49:00.000+02:00</updated><title type='text'>I think that we have to learn all we can in the Ma...</title><content type='html'>I think that we have to learn all we can in the Master, proving as many libraries as we can. But this means less time for playable elements. We have to find a balance between the two parts.&lt;BR/&gt;&lt;BR/&gt;Maybe, the first decision is the genre of the game, arcade or hack 'n' slash game, for example.  Then choose the better platform to do it.&lt;BR/&gt;&lt;BR/&gt;We have to talk a lot about it.&lt;BR/&gt;&lt;BR/&gt;UPF keeps the half of the rights about the games done in the master.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1480034495403836941/6165313239703914682/comments/default/5185613123001402586'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1480034495403836941/6165313239703914682/comments/default/5185613123001402586'/><link rel='alternate' type='text/html' href='http://jakeingame.blogspot.com/2008/09/some-first-decisions.html?showComment=1222760940000#c5185613123001402586' title=''/><author><name>Jake</name><uri>http://www.blogger.com/profile/08344732673705641983</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07286217168658321329'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://jakeingame.blogspot.com/2008/09/some-first-decisions.html' ref='tag:blogger.com,1999:blog-1480034495403836941.post-6165313239703914682' source='http://www.blogger.com/feeds/1480034495403836941/posts/default/6165313239703914682' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-1480034495403836941.post-8084903842396118708</id><published>2008-09-29T17:39:00.000+02:00</published><updated>2008-09-29T17:39:00.000+02:00</updated><title type='text'>Nice post.Now that you mention this discussion, le...</title><content type='html'>Nice post.&lt;BR/&gt;Now that you mention this discussion, let's start.&lt;BR/&gt;That's how I see it:&lt;BR/&gt;&lt;BR/&gt;Xbox: &lt;BR/&gt;-Torque has a free license for academic purposes.&lt;BR/&gt;-Let's be honest, making a game for Xbox is way cooler than doing it for PC platform.&lt;BR/&gt;-Don't need to worry about system requirements.&lt;BR/&gt;-Can be immediately sold through the XNA platform, which will be operative very soon.(does UPF keep any rights about the games done in the master?).&lt;BR/&gt;-More likely to create an arcade game (playable with pad)&lt;BR/&gt;&lt;BR/&gt;PC(ogre):&lt;BR/&gt;-Easier to create an engine, there are physics libraries such as Physx and Newton. And I've seen some nice A.I. middleware called IASeek.&lt;BR/&gt;-Free to test (no Xna comunity account needed)&lt;BR/&gt;-More likely to create a hack 'n' slash game (playable with mouse)&lt;BR/&gt;-Easier to export 3D models.&lt;BR/&gt;&lt;BR/&gt;So.... Let's do an iPhone game!! :p</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1480034495403836941/6165313239703914682/comments/default/8084903842396118708'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1480034495403836941/6165313239703914682/comments/default/8084903842396118708'/><link rel='alternate' type='text/html' href='http://jakeingame.blogspot.com/2008/09/some-first-decisions.html?showComment=1222702740000#c8084903842396118708' title=''/><author><name>Cabron Tormenta</name><uri>http://www.blogger.com/profile/08009888182635300190</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://jakeingame.blogspot.com/2008/09/some-first-decisions.html' ref='tag:blogger.com,1999:blog-1480034495403836941.post-6165313239703914682' source='http://www.blogger.com/feeds/1480034495403836941/posts/default/6165313239703914682' type='text/html'/></entry></feed>